hook.Add("PlayerSpawnedProp", "HRP_PropOwnership", function (ply, mdl, ent)
ent:SetNWString("owner", ply:SteamID64())
end)
hook.Add("PhysgunPickup", "HRP_PropBlock", function (ply, ent)
if ent:IsPlayer() || ply:SteamID64() != ent:GetNWString("owner") then
return false
end
return true
end)